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  2. Name: Doki HruntingAge: Ninety-seven Race: SuraGender: MaleSexuality: HeterosexualFace: Beowulf | SkullgirlsAppearance Height: 200 cm | 6'7"Weight: 130kg | 287lbsHair: BlackEyes: BlackOverall: Doki is an extremely large and an extremely muscular man, seeming even colossal for his race. His face is mostly clean-shaved, save for a five o'clock shadow that never seems to grow any darker than it already does. Doki's eyes are plain and black, appearing as black orbs sitting on the white of his sclera; when excited they become slightly lighter, revealing amber-colored eyes. His eyes are actually reminiscent of a wolf's own, something that accentuates his wolf motif. His hair itself is black and unkempt in the morning, but it fixes itself with a few brush strokes to a neat and calm style that shows some of his forehead. It does not outwardly appear to be affected by the sway of breeze, maintaining its form effortlessly. His canines are especially sharp and longer than the average Sura, also appearing wolf-like in their nature. Doki's body is well defined and toned, showing the fruit of many years of arduous physical tasks and strenuous training. He possesses a very muscular body that does not inhibit him from performing reflexive maneuvers. Hair grows along his massive arms, chest, back, legs, and other areas. However, the hair is most pronounced along his arms and legs. Doki is also very well-endowed. He seems to be seething in testosterone, at times, just by looking at the entirety of his frame. Clothing-wise, it varies. However, the man does have a standard outfit that he can mostly be seen wearing. Doki dons a charcoal gray tank top tucked into dark brown pants. His shoes are more akin to boots, albeit very large to accommodate his equally large feet. Suspenders hold a wolf pelt to his shoulders, appearing much like a cape. Attached to the pelt is the head of the wolf, albeit without its bottom jaw. It has been fashioned to act as a hood for Doki in times of need. Fur from the same wolf is attached to the legs of his pants, covering his thighs and ankles completely and stopping at where his shoes begin. Extra: TBAPersonality Personality: Likes: Physical Exercise: Doki takes good care in making sure he is in physical shape, as he believes that it is crucial to have a strong body to withstand hardships and turmoil Fighting: Doki seeks to grow progressively stronger, and believes that each fight he encounters takes him further to his goal of being one of the greatest fighters. If he finds it logical and appropriate, he will seek and enter situations of combat Dislikes: Quitters: Doki is well aware that there are limits and most beings have it. However, someone who quits before they reach their limit and squanders opportunity to progress is someone Doki looks down upon. Pork: Doki has no problem with pigs and what they are as animals, but doesn’t like the taste of pork in any light. He will eat it if need be, but only if there is no other food. Motivations: Enlightenment: Leviathan seeks to attain Enlightenment, a mental stage of complete understanding of his terrestrial situation. Through this Leviathan believes he can transcend the powers of his race and become more in-tune with the forces of nature more than ever. Fears: Mass Destruction: Widescale destruction to the point of endangerment is a major fear of Leviathan; life is sacred, but the conflict is inevitable. However, death on a massive level. Eternal Turmoil: The cycle of rebirth and having to constantly exist in a plane of suffering and anguish for eternity is what disturbs Leviathan the most. Being subjected to being reincarnated over and over is a spiritual kind of fear, something that is strong-rooted into his very being Combat Style Style Name: TBASystem: AURAStyle Description: TBA History History: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit.Modus lorem fastidii et vix, te solum honestatis quaerendum est. Suscipit accusata nam ex. Has paulo labitur eu, saepe possim ad his, alia homero eum id. Mea ornatus ocurreret molestiae te. Usu omittam adversarium ex, at per option inermis appareat, dico summo te nam. Veniam copiosae an qui, ea verterem tacimates laboramus has. Vel denique singulis eu. Id mea nostrud quaeque dissentiunt, ne debitis deterruisset definitiones nam, nec everti aliquip ut. Clita audire an est. Sumo maiorum qualisque quo ad, vidit impetus splendide sed te.Eam feugiat contentiones eu, mea no duis autem adipisci. Adhuc dictas volutpat vix id. Dictas blandit has ad, libris delicata molestiae ius te. An inani quaeque detracto sed, nec paulo mnesarchum te. Elit prompta ex has. Nec hinc ubique ea, no alia alterum mel. Tale tempor mnesarchum has an, dolor eruditi dolorem sed id, nullam everti in per. Cu facer detraxit singulis eum. Qui ei molestie fabellas cotidieque, ius cu omnes saperet principes. Dicit mucius aliquip ea eos. Sea enim luptatum maiestatis eu. Qui ex fastidii explicari.Reference: (Who referred you here? Please state their username, they can get rewarded when you reach C-Rank.)
  3. Name: Yamara Kali Age: 232 Race: Gandharva Gender: Male Sexuality: Heterosexual Face: Rokudo Mukuro from Hitman Reborn Appearance Height: 6'1 Weight: 182lbs Hair: Purple Eyes: Heterochromia, one red one blue Overall:Yamara is a relatively tall and well built individual. He has medium length hair that is well groomed to stay out of his face, and in situations that require it he's quick to tie it back. His face often has a smile on it, giving the appearance of one who is both amused and calculating. His multicolored eyes can quickly draw attention to those who are close enough to notice, as well as the golden rings that reside within both of them due to his racial trait. His wingspan and legs are of slightly above average length for his height, and his traits are fair due to his heritage. His skin is fair, though it does not burn easily in the sun. His clothing is often of an appearance that its loose fitting, though it hugs his wrists and ankles well as to not hinder movement. Extra: One of his eyes holds the symbol for zero in its iris. Personality Personality: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit. Likes: Lorems: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Ipsums: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Dislikes: Lorems: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Ipsums: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Motivations: Lorems: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Fears: Lorems: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Ipsums: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Combat Style Style Name: Lorem Ipsum System: Lorem Ipsum Style Description: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit. History History: Lorem ipsum dolor sit amet, ius an invidunt adipisci, sit at aperiam efficiantur. Eos quodsi inimicus ad, laudem assentior definitiones ut usu. Mei tritani suscipiantur no. Te vel altera fuisset. An quo porro evertitur, sea falli conclusionemque no. Est no laoreet dissentias inciderint, mei laudem oblique et. Ea eos omnis dicam nominavi, eum autem facete commodo an. Decore veritus id mel, duo utinam eleifend ex, in ferri tation his. Nec eu quodsi aliquando constituto, et sit omnes copiosae temporibus. Vide dicit perfecto ea mel. Te dicit lucilius vel, affert partem ut sit. Modus lorem fastidii et vix, te solum honestatis quaerendum est. Suscipit accusata nam ex. Has paulo labitur eu, saepe possim ad his, alia homero eum id. Mea ornatus ocurreret molestiae te. Usu omittam adversarium ex, at per option inermis appareat, dico summo te nam. Veniam copiosae an qui, ea verterem tacimates laboramus has. Vel denique singulis eu. Id mea nostrud quaeque dissentiunt, ne debitis deterruisset definitiones nam, nec everti aliquip ut. Clita audire an est. Sumo maiorum qualisque quo ad, vidit impetus splendide sed te. Eam feugiat contentiones eu, mea no duis autem adipisci. Adhuc dictas volutpat vix id. Dictas blandit has ad, libris delicata molestiae ius te. An inani quaeque detracto sed, nec paulo mnesarchum te. Elit prompta ex has. Nec hinc ubique ea, no alia alterum mel. Tale tempor mnesarchum has an, dolor eruditi dolorem sed id, nullam everti in per. Cu facer detraxit singulis eum. Qui ei molestie fabellas cotidieque, ius cu omnes saperet principes. Dicit mucius aliquip ea eos. Sea enim luptatum maiestatis eu. Qui ex fastidii explicari. Reference: (Who referred you here? Please state their username, they can get rewarded when you reach C-Rank.)
  4. The Aegis Gate is a fortified structure, similar to a Great Wall that stretches across the Northern border of Grisaia, separating the Northern Limit Line from the Kingdom. Strengthened by magic and military might this wall has remained standing since its creation 2000 some odd years ago. Due to various forms of magic the gate serves as a border between the Kingdoms green grasslands, and the Northern Limit Lines tundra wasteland. Protected by 2 of the 5 Captain, this Gate is said to be the safest, yet deadliest battleground.
  5. The Kingdom of Grisaia is currently in a peaceful state, ruled by the current Demon King and maintained by his elite squad of 5 Captains. However, peace only lasts within the walls of the Kingdom. Constant threats of invasion from the Limit Lines are an almost daily occurrence. While this is nothing new, and many have grown accustomed to this it does not mean that the situation may not one day change. The Barbarian tribes of the various Limit Lines have changed their normal tactics of reckless aggression and are becoming smarter, it may be attributed to a change in leadership or an overall progression of their society, no one knows for sure at this moment. For the citizens of the Kingdom, however, peace is absolute. The races all coexist under the law of the strong, set by Mitra Ignus and those before him. To Demons, strength is absolute and they find no need to question one who holds enough power to both rule the Kingdom and Destroy it if he so chooses. Despite how it may sound they do not necessarily fear him, and more so respect him, all aware of his nature as a ruler who serves his people in a righteous manner. As a result the Kingdom in its current state is prosperous and is steadily progressing through its Golden Age. Demon King Mitra currently rules with his 6 wives and various concubine, having at least 1 from each race. Be the marriage diplomatic or passionate he is well respected regardless.
  6. The Kingdom of Silhouette Gear. The progenitor of the Gear Series, due to their geographic location within the realm their access to resources in making Silhouettes is lacking, however, they easily make up for it with their intelligence. Creating the minimalistic Silhouette Gears, the Kingdom of Jura has produced a smaller more mobile suit made for multiple forms of combat. While not as strong and overpowering as a Silhouette Knight or Warrior, their advanced degree of mobility and stealth allows for frightening tactics. The Gear Series alone has allowed the Jurans to maintain a stalemate against the Kingdom of Lestat for over a century.
  7. The Kingdom of Silhouette Knights. The progenitor of the Knight Series, always in constant feud with Jura over technology in resources, stems from their long history with one another and their current geographic location. As a Kingdom residing in the South West they are plagued by the Limit Lines giant monster species. However, this also works to their benefit, using the defeated monsters as resources for their Knights. Their army of Knights is the largest amongst the 3 Kingdoms.
  8. The Kingdom of Silhouette Warriors. As a former Kingdom of Soldiers and Slaves, they lack the original knowledge that the other 2 Kingdom possesses in the field of Silhouettes. However, what they lack in knowledge they make up for in general strength. Using the fact that they are a militaristic Kingdom who had no prior relation to the other two Kingdoms they have at times used their conflict to their advantage to capture and study the other two Kingdoms Silhouettes. As a result, the quality of their Silhouette Warriors is lower, being second-hand products or poor quality reproductions but their ingenuity has allowed them to create models of Silhouettes outside the norm, not restricted by the human form.
  9. Characters from other forums may be brought over to the site for a certain time, how long this will be in effect will be up to my decision and may change with the development of the site. For the time being those who wish to bring their previously made characters over may do so, so long as the situation regarding their entry into the world has a valid reasoning behind it. i.e. Summoned by a Sorcerer, Died and Reincarnated, Fell into a Magical Portal etc. Those characters will have their ranks, levels, stats etc. carried over depending on the situation and in a way that does not negatively influence the site. Money, items, and the like will be taken into consideration but promises cannot be made as fairness is the number one goal.
  10. Eos, one of the few known continents of the world. A land once torn by war, left devoid of life now struggles to rebuild and maintain its now unstable peace. It's inhabitants separated by wastelands and beast riddled territories. Only a mere 2000 years have passed since the Age of Strife, a time where brother was pitted against brother and many races were sent to extinction. Prosperous civilizations were lost only to be replaced with ruins and forgotten stories of their once divine rule. While the wounds of such an era still remain, those who have survived strive to return to their former glory, albeit in their own way. The race of Humans has settled into the Southern reaches of the land, forming cities, towns, and kingdoms of their own. From their mistakes they have learned many things, creating various tools and machinations to better stabilize their lives. Using their various resources they have created Knights, larger and stronger than those of its original meaning. With them, they maintain order within their Kingdoms, subjugate beasts to protect their lands, and regrettably quarrel amongst one another for power. While intelligent, Humans are eternally subject to greed, corrupted by power and seemingly doomed to repeat their mistakes. However, that does not apply to everyone. There are always those who seek peace and prosperity, those with noble mindset who work to undo the wrongs of their forefathers and stop those who wish to do harm. Each kingdom currently struggles for power to maintain order or create more chaos, but only time will tell who will prevail in the realm of Humans. Unlike their Human counterparts, Demons and their respective realm currently live in a stable time of peace. Brought together under the Monarchy of the Demon King, and ruled by the rules of the strong, various races of Demons have coexisted for the past 2000 years without incident. This, however, does mean that there is no fighting. While not internally, battles still plague the Demon Realm, coming from an external force that resides within the Limit Lines. Known simply as barbarians, various races who have chosen to not live under the rule of the Demon King fight for the last pieces of land that exist within the realm. Kept at bay behind various walls and forts the Demon Race constantly strives to protect themselves from invaders and have thus become more close to one another as a result, one of the many reasons for their well kept 'peace'. At this time the Demon King, Mitra rules alongside his wives of various races and assorted concubines. His betrothal to each serve as a bond between races, but their marriages are more than just political. While Demon King Mitra may seem stoic, he is actually very warm hearted and loves all within his kingdom deeply, especially his wives and confidants.
  11. Name: Pest Extermination Rank: D Description: A local farmer is having trouble with giant rats that have been eating his crops. Kill ten of them and you will be rewarded. They are puppy-sized rats, so do not take them on lightly. Try not to cause too much destruction to the soil. The farmer still needs to make crops. Reward: 100 GP
  12. At this very moment missions are being added into the site that will provide users with a form of income for the site, as well as something to do in between regular social and combat threads. Each mission will have a rank and reward as stated in its respective regulations. While the number of missions may not be many at the moment they are repeatable and we do welcome suggestions for more missions. Those who provide ideas or missions themselves will be rewarded in a way that reflects their participation. To help keep things neat in regards to that the support tab has been altered for the moment to allow for ideas and suggestions for various "departments". You can navigate to it using the support tab above, or use the link here. Please use the templates below to provide your ideas in each ticket. [b]Quest Name:[/b] [b]Rank:[/b] [b]Description:[/b] [b]Item Name:[/b] [b]Rank:[/b] [b]Description:[/b] [b]Event Name:[/b] [b]Description:[/b] [b]Reward:[/b]
  13. Name: Apprenticing for Undertaker Rank: D Description: There is an undertaker working for a small town that was just hit by a freak plague. Almost everyone is dead and the survivors want a proper burial for each and every dead person. The undertaker is willing to pay anyone who will help him to bury bodies before the next day. Reward: 100 GP
  14. Name: Apprenticing for Blacksmith Rank: D Description: A local blacksmith just lost her previous apprentice in a freak accident with molten iron. She is paying anyone to help her for at the least a day. While she goes about hiring a new permanent apprentice. She will instruct you how to forge properly before she leaves. Forge one dozen basic long swords before she gets back and you will . Reward: 100 GP
  15. Name: Local Mentoring Rank: C Description: Residents of the Kingdom have a problem concerning how the youth are being raised. They roam the streets in small gangs bullying those less fortunate. You have been tasked with seeking out one of these small groups and intimidating them into submission. Have a talk with them and send them on the right path. Or you can scare them into submission. Don’t forget: they’re only kids, do not hurt these kids or you will fail this mission.
  16. Name: Community Service Rank: D Description: Public officials have offered a good sum of money to help the local senior day center with activities to keep the seniors entertained. Do what you can do, as long as you don’t damage the property. Board games, a show or even finding a movie to watch is appreciated. Reward: 100 GP
  17. Name: Public Disorder Rank: D Description: A man by the name of Samuel Clemens has appeared at the local being drunken and disorderly. Local authorities are too pre-occupied on a wild goose chase to apprehend the man, so they are paying as much as they can for someone to stop Clemens. He is rude and drunk, but still only a fragile human. Take caution, as seriously injuring him could lead to your own arrest. Reward: 100 GP
  18. racist frog

  19. #follow4follow

  20. At the current moment, we're working towards what we hope will be a very successful opening. To ensure such a lot of rules, descriptions, and templates will be made in the next few days. We hope that for the moment you'll keep an open mind while we sort everything out. It may look a little messy at first but in due time it will all be sorted and modified for it's initial release. Until then keep ready because it's going to be epic!
  21. Limited and Banned List While RPing here we may enforce restrictions on abilities that can be used. We do not have a starting list of Banned or Limited magics, as we wish to allow complete and total creativity among our members; To an extent. Moderators will be dealing with Magic and Techniques on a case-by-case basis to attempt to maintain fairness and reason within the RP. If any magics or techniques are deemed to broken to be properly nerfed, they will be placed here. Banned and Limited Go Ham
  22. INVASIONS Combat is something that is inevitable to happen on our site. So we want to make it more inviting and more organic for conflict to happen. Individuals are allowed to invade threads with proper reasoning and placement. What this means is invaders must have a solid IC reasoning for invading. This is to avoid OOC reasoning getting in the way of rping. If it is proven OOC reasons are involved then one can be punished. Placement refers to tracking someone down and finding said targets. One must logically enter and engage a target. This does not mean someone just pops into existence and attacks someone on a whim. This can be flagged and brought to mods vision for a ruling. Invaders: Up to two people can invade a topic at once. Only can be done if they are within one rank range below you, equal, or above you in rank. Example: An B rank can only invade C rank and above. The creator of the thread may call in help, so long as it makes sense in an IC setting. Retreat from Invasion: When one is invaded, they can attempt to flee the scene to avoid the combat all together. This must be done in a logical fashion. One cannot simply exit a thread to avoid combat. You must lose the invaders in pursuit and find a way to escape their detection before you can escape the thread. Victory Conditions: The invasion ends when one side has conceded or is knocked out. Infamy or Fame is awarded accordingly. Bounty Hunting Rules: Crime is everywhere and there are those who would see fit to be a public nuisance. There is enough crime to go around, sometimes even too much for the proper authorities. This is where the public comes in. Anyone with a sense of justice can put forth their effort to capture evil doers, villainous masterminds, or common criminals. Bounties are awarded to those who have committed criminal acts. Even those who have taken evil jobs or missions throughout the realms may earn themselves a bounty. Bounties transcend realms so there is no where one can hide from the law. The more heinous the crime, the higher the bounty and notoriety. That also makes one a bigger target and common folk are more likely to report sightings of said person. Higher the notoriety higher the bounty rewarded. Alive 100% of a bounty is awarded to the person who brings the target in. Dead 50% of a bounty is awarded to the person who brings the target in. Anyone can earn a bounty, evil, neutral and even some good guys. It is all determined on the actions made in a mission or normal thread. All sorts of things may fall into this category, public destruction, theft, murder and much more. This will land said person on the hit list for the law. Bounties can be claimed dead or alive. Of course if brought in alive you will be awarded more for your troubles. Depending on the bounty the said person will lose the ability to use PRIVATE | CLOSED | INVITE ONLY threads to avoid those who would willingly hide behind the tag to avoid detection, in turn they also gain the ability to freely invade threads with the aforementioned tags to go on the offensive. Only players who have a job related to the issuing of warrants may do so. Staff retains the right to ensure the fairness of bounties, but will generally not intervene with the issuing of said bounty. Those who abuse the job given to them IC may be targeted by those who seek justice either by way of a related quest, event, or IC situation. Prison When one is brought in for the evil deeds they have committed they will have to do some time. In other words they will have to type out a word count based on their bounty, pay bail, or perform a jailbreak. The person in question can not use their own funds to get out of jail. Jail Time: When one is locked away they may choose to actually rp their time in prison. This is the first way of being let out. This means meeting a word requirement for getting out by natural means. For every 50,000 GP on their bounty, they must type 500 words. Now with that being said each time someone is brought to jail we work on a strike system. 1st: Base value 2nd: Increases to 700 words per 50,000 GP 3rd: Increases to 900 words per 50,000 GP 4th: Life Sentence: The only way out is a breakout or in the grave. Threat Levels: Now in extremely special cases for high priority target, or those who have transcended normal criminal means, will have a special threat level awarded to them. These threat levels are awarded to God level threats. Those who reach this threat level will be deemed kill on sight. They are not to be kept alive for clear reasons. Wolf: Any potential threat or threat that poses a danger to an unknown degree. Tiger: Any threat to a large number of people. Demon: Any threat to a city and its people. Dragon: Any threat to an entire kingdom. God: A threat endangering the survival of an entire race.
  23. BATTLE ETIQUETTE This is more so a general guideline for fighting here on Code Babylon. Simple rules to remember and abide by for a smoother experience while rping with us. Fighting is weaved into the very fabric of roleplaying and can occur at any time. However, sometimes things can get a bit confusing and sometimes staff can be brought in. Timer: Individuals fighting have 48 hours from the last post to post accordingly. Should one not make this deadline they will be skipped, resulting in a possible loss depending on the situation. Exceptions are when a Battle Mod is called in. The thread will be paused until a ruling is made. This does not mean one should intentionally stall for other reasons. Some examples including but not limited to. Trying to get someone to save you from losing. Trying to get someone to write/call your hits. Calling Hits: We all know sometimes people make mistakes or do not react accordingly. One can try to call their hits through OOC and explaining. Or even using Direct/Private Messaging. This requires using evidence and comparing posts/quotes. Always try to speak with the person in calling hits, if there is a dispute still contact a Battle Mod. Battle Modding: When an issue arises, please try to discuss the issue with the individual in hopes of reaching an agreement. If not please contact a Battle Mod ASAP. Do not wait until the end of your 48 hours to post, you will get penalized for this. When calling a battle mod, please have your argument and evidence prepared. We are not going to make your argument for you. Battle Mods are there to mediate, confirm hits, and clear up any issues. Also when a Battle Mod is assigned to the thread. You cannot run to each Battle Mod in hopes of getting someone to side with you. The only time a second battle mod is called in is if there is something extremely wrong with the call. Sheet: Please, keep your sheet updated with the proper spells. Once in combat you are locked out from adding anything extra to it. If it is not on the Sheet you cannot use it. If you try to your post will be voided. Equipment/Pets: When going into battle, make sure to list what you are bringing into the thread. If you forget to mention pet/equipment, you cannot spawn it in. Spells: When using spells remember to list them in a spoiler. As well as correct mana usage. Keep track of it please.
  24. Missions Missions are one of the main ways to make income when traversing the world. Missions can be attained and turned it at various guilds and other establishments. Each mission will come with a requirement before it can be taken by a user. Upon requesting the mission you will be allowed to carry it out in a thread, however, it cannot be turned in until a moderator or higher determines that you have no conflicting topics or any restrictions at the time of the mission. Only 3 missions can be taken at a time, and it is required that the posts regarding them are in some way linked to reason. For example, after fighting Orcs in a cave, you cannot suddenly find yourself in a forest fighting Goblins in the same topic completing a different mission. A separate topic should be made for each topic with a general reason or logic as to how you end up completing the next quest. Each topic will be reviewed by staff in cases of multiple missions and some questions may be asked to verify authenticity. Shops Shops come in all shapes and sizes with plenty of things to buy or sell. There are many things to buy such as equipment, items, and materials. There is a major shop in every kingdom, village or realm if you wish to purchase something from the shop keep. Generally, most shops sell the same things except there are shops that only sell region specific items depending on what you're looking to buy. You can also sell appraised items for forty percent of its current value back to the NPCs. Shops not only provide raw materials but they could also provide many services such as making a weapon or teaching a recipe for a piece of equipment or making a technique book.
  25. The requirements below will be a basic guideline as to how many words will be needed for various activities. Please keep in mind that these may change if needed, and we will do our best to make them reasonable. Standard Post As a sign of respect, at least 100 words will be required during combat posts. Stat Training D - 200 C - 400 B - 800 A - 1200 S - 1600 X - 2000 Z - 2400 Missions D - 400 C - 800 B - 1200 A - 1600 S - 2000 X - 2400 Z - 2800
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